<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/plusone.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d7788626342964640561\x26blogName\x3dSerial+Bus\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttp://sbus.blogspot.com/search\x26blogLocale\x3den\x26v\x3d2\x26homepageUrl\x3dhttp://sbus.blogspot.com/\x26vt\x3d-2017086054783214079', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>

About

"Serial Bus is a place for me to dump interesting links that I find."

Recent

"Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium doloremque laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo."

Archives

Camera sees like the human eye (sorta)

I can't say that the above photo looks like what I would have expected. More info/photos at the source post, but here's the basics:
"How would images look if we captured them on a camera that was based on the Human Eye? Taking into consideration our field of vision, optical sensory and the brain’s perception of images, George Milde has developed the Human Eye Camera. This device combines modern technology with digital postproduction. When the light hits the “eye” of the camera, it is spread via a prism onto three arrange-able sensors."

You can leave your response or bookmark this post to del.icio.us by using the links below.
Comment | Bookmark | Go to end